ATI Technologies FireGL? T2-128 Uživatelský manuál Strana 38

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ATI FireGL T2-128
Graphics Card
Form Factor
ATX
Graphics Controller
ATI FGL 9600 VPU
Bus Type
AGP-8x/4x compliant
DAC
Dual 400MHz/16-bit
Memory
128 MB DDR SDRAM unified frame buffer, Z-buffer and Texture storage
Connectors
DVI-I and VGA monitor outputs
Dimensions
Single AGP/ATX card. 230.28mm x 107.96mm
Multi-monitor support
DVI-I and VGA connectors support dual display, maximum resolution of 2048x1536
analog, 1600x1200 digital
Additional product
features
128 MB DDR SDRAM unified frame buffer, Z-buffer and Texture storage
64-KB BIOS Serial Flash ROM, reprogrammable by SW, 3.3V only, no Jumpers
2D and 3D acceleration provided for 16-bit and 32-bit RGB? modes
Hardware cursor with full color alpha channel
32-bit (24+8-bit stencil) Z buffer
Bus mastering support for 2D/3D display lists and local memory vertex list execution
Hardware lighting support for 8 light sources
Bilinear, Trilinear and Anisotropic texturing
Cubic Environment and Perturbation Bump Mapping
Projective Texture, 3D Texture and Video Texture support
Full Scene Anti-Aliasing (FSAA) support with up to 6 subsamples
Video Engine supports YCrCb (4:2:2, 4:1:0, 4:2:0) to RGB conversion
Video scaling and up to 4x4 tap filtering supported for all YUV and
RGB16/32 formats
Per pixel quad buffering on all screen resolutions
VESA compliant Stereoscopic Interface on MiniDin Connector
Compliant with Microsoft/Intel PC2001 Workstation requirements
Video Timings compliant with VESA DMT 1.0 and VESA GTF 1.0 specifications
DDC2B+ Monitor support on all OS platforms
ACPI Version 1.0b Power Management support (all modes)
AGP4x/8x Version 3.0
compliant including
Sideband Addressing
AGP Texturing (Execute Mode)
AGP Read and AGP Write Support
8X Fast write support
FGL 9600 GPU featuring
VGA controller supporting full standard feature set
2D Engine with 128-bit datapath processing multiple pixels per clock
PIXEL TAPESTRY III, 3D rendering engine utilizing 2 parallel pipelines with two texture
blending units each capable, of handling up to 8 texels in a single pass, delivering 2.4
Gigatexels/s fill rate
CHARISMA ENGINE III, geometry unit utilizing 4 vertex processing engines, capable of
executing two instructions per clock cycle each, thus yielding up to 200 million
transformed, clipped and lit triangles per second.
VIDEO IMMERSION III, industry leading video technology supporting MPEG 2
encode/decode
Dual independent display controllers with 4K x 4K address space each
128-bit external frame buffer interface
Supported graphics APIs
OpenGL 1.3 ICD with immediate mode support for all OGL primitive types
DirectX 9.0
Processor requirements
Intel Pentium 4, or Xeon processor
Available graphics drivers
Windows 2000 with SP1 (or higher)
Windows XP
Linux
HP qualified drivers may be preloaded or available from the HP support Web site:
QuickSpecs
HP Workstation xw8000
Technical Specifications
DA - 11506 Worldwide — Version 39 — October 4, 2004
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